To celebrate hitting the unbelievable milestone of 3,000 subscribers I have chosen a selection of top games I've picked up over the last couple of years, added in some choice new titles that I've really enjoyed playing on the channel and bundled them all into one big giveaway! I will draw FIVE winning entrants on the Gleam.io competition page and up to FIVE entrants through my YouTube Community competition post up to a maximum of TEN winners in all. Each winning entrant can choose one of at least twenty one great games to take away and keep. NOTE : The same prize list is used for both YouTube and Gleam.io entries but entries made on the YouTube post will have precedence in choosing a game key prize. All the games that aren't picked by the winners in this giveaway will be rolled forward into future giveaways on the channel. So, even if you don't win today, keep an eye on Ajaxpost Plays for further chances to grab an awesome game! See below for the full list of games in...
I've had some fun playing around with the new modular station feature that was added to Transport Fever 2 and, despite it's limitations, found that it is possible to create quite a few fun (or ridiculous!) configurations!
As I haven't seen anyone else create a video tutorial for the modular stations, nor a presentation of the designs you can create I thought I would have a go ... in my own inimitable long-winded style!
So, here they are. Part 1 is a basic tutorial covering how the feature works and what limitations there are and in Part 2 I show off some examples of designs ... well, as many as my limited imagination would stretch to!
I'm using just base game / vanilla options but if anyone would like me to look at any of the modded station options I'd be happy to have a go.
As I haven't seen anyone else create a video tutorial for the modular stations, nor a presentation of the designs you can create I thought I would have a go ... in my own inimitable long-winded style!
So, here they are. Part 1 is a basic tutorial covering how the feature works and what limitations there are and in Part 2 I show off some examples of designs ... well, as many as my limited imagination would stretch to!
I'm using just base game / vanilla options but if anyone would like me to look at any of the modded station options I'd be happy to have a go.
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